Candy Crush is more addictive by using AI? Gamers do not allow bore, new challenge in every level – News18 hindi

New Delhi. ‘Candy Crush’ is a game that people spend hours in playing. But do you know that AI is also behind it? Yes, AI means Artificial Intelligence is making this game even more fun and addictive. AI is being used to design the game levels in such a way that the player gets a new challenge every time. This keeps the player’s interest and he comes back to play the game again and again. AI also sees what kind of levels the players are liking more and accordingly prepares new levels.

Apart from this, AI also ensures that the deficit level of the game is such that the player is not very difficult, but it is not so easy that it becomes bored. In this way, AI is making ‘Candy Crush’ even more addictive.

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Help in creating and updating riddles from AI
Players, who crossed more than 18,700 levels of Candy Crush Saga, may be surprised to know that they are solving Pajal, they have been designed with the help of Artificial Intelligence (AI).

Todd Green, general manager of Candy Crush Franchise, said that AI helps developers, which makes it easier to update and rework thousands of levels. According to him, it would have been very difficult for the designers to manage more than 18,000 levels without AI’s help. Green explained that we are not putting chatbots in the game. We are not putting AI-Powered Design Experience in straight games for players. Instead, we are using AI to solve existing problems so that the work of teams can be faster and more accurate.

Green said that we are not putting chatbots in the game. We are not even putting AI-powered design experience for players in the game. AI is not being used to change game workers. Instead, we are using AI on existing problems so that the work of teams can be faster and more accurate.

This game came in the year 2012
Let me tell you that Candy Crush was first launched on Facebook in 2012. After this, this is constantly being updated. King has recently released the 300th client version of the game. King is a Swedish video game developer. King was bought by Activity Blizzard for $ 5.9 billion in 2016.

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